Monthly Archives: November 2013

CS4047 Assignment 2 – Gnarly Adventure

Company Presentation: The company was founded in November 2010 by albert Quigley. It is based in the Nexus Innovation Centre in University of Limerick Campus. The company specilises in providing online services to small businesses in the outdoor and adventure … Continue reading

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CS4047-Assignment 4 [ETG]

As part of our assignment we had to come up with a business idea and the one we came up with was to have a business called [ETG]-Education Through Gaming. The purpose of this business is to offer learning though … Continue reading

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Game Spaces

“What is a video game space? The question has to be answered to avoid introducing a nebulous concept to the core of this argument. The difficulties in describing and limiting the term do not come as a surprise. The spatial … Continue reading

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Gamification

Gamification typically involves applying game design thinking to non-game applications to make them more fun and engaging. Gamification has been called one of the most important trends in technology by several industry experts. Gamification can potentially be applied to any … Continue reading

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Art in Video Games

What is Art? Art is a diverse range of human activities and the products of those activities; this article focuses primarily on the visual arts, which includes the creation of images or objects in fields including painting, sculpture, printmaking, photography, and … Continue reading

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CS4047-Assignment 3: Personal Productivity and Collaboration tools

Doing the course Multimedia and Computer Game Development is a course that is nearly impossible to complete without coming across personal productivity and collaboration tools. As these help you very much when undergoing assignments, any personal projects of your own … Continue reading

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